The artist Danielle Brathwaite-Shirley wants her audience to actively grapple with her ideas. To experience her work, you have to grab a controller and interact.
from NYT > Arts > Art & Design https://ift.tt/ThCe0Ib
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Danielle Brathwaite-Shirley’s Video Games Are About Connecting, Not Winning https://ift.tt/wZ9Fq3O
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September 29, 2025


